Use Scribe Animator
Scribe Animator combines a visual canvas, scenes, a timeline, drawing tools, audio, and export controls in one editor. This portal is organized around outcomes rather than internal feature names.
Start creating
| Goal | Best starting point |
|---|---|
| Choose Mobile Lite, Desktop Studio, or agent-assisted authoring | Which Scribe experience should I use? |
| Finish a first video | Create your first animation |
| Understand the editor | Workspace tour |
| Follow visual lessons | Guided learning |
| Open, save, or recover work | Projects and recovery |
| Send an unlisted playback link | Publish a read-only project link |
| Record a software walkthrough | Turn screen-recording steps into editable scenes |
| Move one explanation without rebuilding its timing | Organize timing with StoryBeats |
Build the visual story
- Arrange objects on the canvas
- Add images and backgrounds
- Import SVGs or trace raster artwork
- Create and style text
- Organize scenes and use templates
Capture and explain video
- Record your screen and turn steps into editable scenes
- Import, trim, and explain video on the canvas
Add movement and sound
- Animate with the timeline
- Keep related timing together with StoryBeats
- Create a hand-drawn reveal
- Frame the story with camera moves and paths
- Record, generate, import, and synchronize audio
- Generate a local music bed and duck it under narration
Finish and share
- Publish an unlisted, read-only project link
- Choose a video or Scribe package export
- Work in Mobile Lite
- Manage sign-in, billing, and plan limits
- Troubleshoot common problems
Work with compatible AI agents
- Start with the ChatGPT/Codex Site tools quickstart
- Review WebMCP behavior, compatibility, security, and privacy
- Create editable motion recipes through supported capabilities
- Create and revise procedural drawings
- Understand Scribe Director 2.0 and its access requirements
Verify compatibility and product claims
- Review the current public product baseline
- Check platform and system requirements
- Compare supported import and export formats
- Understand offline, cloud, and known limitations
- Run a deterministic first-party example
Explore Example Projects
Browse Example Projects. Save your current work before opening an example: opening replaces the active workspace after confirmation. Each example is fully editable, so you can inspect scenes, play the timeline, and try tools.